/\* Hide heroes that are not currently transitioning */ polyfill-next-selector { content: ':host > [animate]:not(.core-selected) [hero]'; } ::content > [animate]:not(.core-selected) /deep/ [hero] { opacity: 0; } polyfill-next-selector { content: ':host > .core-selected[animate] [hero]'; } ::content > .core-selected[animate] /deep/ [hero] { opacity: 1; z-index: 10000; } polyfill-next-selector { content: ':host > * [hero-p]'; } ::content > * /deep/ [hero-p] { -webkit-transition: box-shadow 100ms ease-out; transition: box-shadow 100ms ease-out; } polyfill-next-selector { content: ':host > [animate] [hero-p]'; } ::content > [animate] /deep/ [hero-p] { box-shadow: none !important; } polyfill-next-selector { content: ':host > * [cross-fade]'; } ::content > * /deep/ [cross-fade] { -webkit-transition: opacity 500ms cubic-bezier(0.4, 0, 0.2, 1); transition: opacity 500ms cubic-bezier(0.4, 0, 0.2, 1); } polyfill-next-selector { content: ':host > * [cross-fade][bg]'; } ::content > * /deep/ [cross-fade][bg] { -webkit-transition: background-color 500ms cubic-bezier(0.4, 0, 0.2, 1); transition: background-color 500ms cubic-bezier(0.4, 0, 0.2, 1); } polyfill-next-selector { content: ':host > * [cross-fade][hero-p]'; } ::content > * /deep/ [cross-fade][hero-p] { -webkit-transition: background-color 500ms cubic-bezier(0.4, 0, 0.2, 1); transition: background-color 500ms cubic-bezier(0.4, 0, 0.2, 1); } polyfill-next-selector { content: ':host > .core-selected [cross-fade]'; } ::content > .core-selected /deep/ [cross-fade] { opacity: 1; } polyfill-next-selector { content: ':host > [animate]:not(.core-selected) [cross-fade]:not([hero-p]):not([bg])'; } ::content > [animate]:not(.core-selected) /deep/ [cross-fade]:not([hero-p]):not([bg]) { opacity: 0; } polyfill-next-selector { content: ':host > [animate]:not(.core-selected) [cross-fade][bg]'; } ::content > [animate]:not(.core-selected) /deep/ [cross-fade][bg] { background-color: rgba(0, 0, 0, 0); } polyfill-next-selector { content: ':host > [animate]:not(.core-selected) [cross-fade][hero-p]'; } ::content > [animate]:not(.core-selected) /deep/ [cross-fade][hero-p] { background-color: rgba(0, 0, 0, 0); } polyfill-next-selector { content: ':host > * [cross-fade-delayed]'; } ::content > * /deep/ [cross-fade-delayed] { -webkit-transition: opacity 500ms ease-out; transition: opacity 500ms ease-out; } polyfill-next-selector { content: ':host > .core-selected [cross-fade-delayed]'; } ::content > .core-selected /deep/ [cross-fade-delayed] { -webkit-transition: opacity 500ms ease-out 500ms; transition: opacity 500ms ease-out 500ms; } polyfill-next-selector { content: ':host > [animate]:not(.core-selected) [cross-fade-delayed]'; } ::content > [animate]:not(.core-selected) /deep/ [cross-fade-delayed] { opacity: 0; } polyfill-next-selector { content: ':host > .core-selected [cross-fade-delayed]'; } ::content > .core-selected /deep/ [cross-fade-delayed] { opacity: 1; } /\* cross-fade-all: cross fade everything except for heroes and their parents */ polyfill-next-selector { content: ':host(.cross-fade-all) > * *:not([hero]):not([hero-p]):not([cross-fade])'; } :host(.cross-fade-all) ::content > * /deep/ *:not([hero]):not([hero-p]):not([cross-fade]) { -webkit-transition: opacity 500ms ease-out; transition: opacity 500ms ease-out; } polyfill-next-selector { content: ':host(.cross-fade-all) > [animate]:not(.core-selected) *:not([hero]):not([hero-p]):not([cross-fade])'; } :host(.cross-fade-all) ::content > [animate]:not(.core-selected) /deep/ *:not([hero]):not([hero-p]):not([cross-fade]) { opacity: 0; } polyfill-next-selector { content: ':host(.cross-fade-all) > .core-selected *:not([hero])'; } .host(.cross-fade-all) ::content > .core-selected /deep/ * { opacity: 1; } /* Only background-color is allowed for the hero's parents, no opacity transitions */ polyfill-next-selector { content: ':host(.cross-fade-all) > * [hero-p]'; } :host(.cross-fade-all) ::content > * /deep/ [hero-p] { -webkit-transition: background-color 500ms ease-out; transition: background-color 500ms ease-out; opacity: 1; } polyfill-next-selector { content: ':host(.cross-fade-all) > [animate]:not(.core-selected) [hero-p]'; } :host(.cross-fade-all) ::content > [animate]:not(.core-selected) /deep/ [hero-p] { background-color: rgba(0, 0, 0, 0); }
{{text}}
.label-text, .error { color: #83f430; } ::-webkit-input-placeholder { color: #83f430; } ::-moz-placeholder { color: #83f430; } :-ms-input-placeholder { color: #83f430; } .unfocused-underline { background-color: #83f430; } :host([focused]) .floated-label .label-text { color: #83f430; } .focused-underline { background-color: #83f430; } :host(.invalid) .floated-label .label-text, .error { color: #d34336; } :host(.invalid) .unfocused-underline, :host(.invalid) .focused-underline { background-color: #d34336; }
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Commence Upload
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Peace Out polyfill-next-selector { content: ':host.slide-up > * [slide-up]'; } :host(.slide-up) ::content > * /deep/ [slide-up] { -webkit-transition: opacity 500ms, -webkit-transform 500ms cubic-bezier(0.4, 0, 0.2, 1); transition: opacity 500ms, transform 500ms cubic-bezier(0.4, 0, 0.2, 1); } polyfill-next-selector { content: ':host > .core-selected [slide-up]'; } ::content > .core-selected /deep/ [slide-up] { -webkit-transform: none; transform: none; } polyfill-next-selector { content: ':host > [animate]:not(.core-selected) [slide-up]'; } ::content > [animate]:not(.core-selected) /deep/ [slide-up] { -webkit-transform: translateY(20%); transform: translateY(20%); } polyfill-next-selector { content: ':host.slide-up-offscreen > * [slide-up-offscreen]'; } :host(.slide-up-offscreen) ::content > * /deep/ [slide-up-offscreen] { -webkit-transition: opacity 500ms, -webkit-transform 500ms cubic-bezier(0.4, 0, 0.2, 1); transition: opacity 500ms, transform 500ms cubic-bezier(0.4, 0, 0.2, 1); } polyfill-next-selector { content: ':host > .core-selected [slide-up-offscreen]'; } ::content > .core-selected /deep/ [slide-up-offscreen] { -webkit-transform: none; transform: none; opacity: 1; } polyfill-next-selector { content: ':host > [animate]:not(.core-selected) [slide-up-offscreen]'; } ::content > [animate]:not(.core-selected) /deep/ [slide-up-offscreen] { -webkit-transform: translateY(20%); transform: translateY(20%); z-index: -1; opacity: 0; } polyfill-rule { content: ':host > [animate]:not(.core-selected) [slide-up-offscreen]'; -webkit-transform: translateY(20%); opacity: 0; } polyfill-next-selector { content: ':host.slide-down > * [slide-down]'; } :host(.slide-down) ::content > * /deep/ [slide-down] { -webkit-transition: opacity 500ms, -webkit-transform 500ms cubic-bezier(0.4, 0, 0.2, 1); transition: opacity 500ms, transform 500ms cubic-bezier(0.4, 0, 0.2, 1); } polyfill-next-selector { content: ':host > .core-selected [slide-down]'; } ::content > .core-selected /deep/ [slide-down] { -webkit-transform: none; transform: none; opacity: 1; } polyfill-next-selector { content: ':host > [animate]:not(.core-selected) [slide-down]'; } ::content > [animate]:not(.core-selected) /deep/ [slide-down] { -webkit-transform: translateY(-5%); transform: translateY(-5%); opacity: 0; }
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Trixelation
Select tool -Deselect tool -Drag tool -Paint Recenter Multi map demoPan m-mapZoom m-mapColor all m-mapLoad m-mapSave m-mapRecordReplay!debugnullClear CanvasNew LayerAll 34 LayersZoom InZoom OutPan SnapPaint Bucket PlainPaint Bucket autoPaint Bucket animation Readme notes
Like!
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{{heading}}
html /deep/ #dialog { color: rgba(208, 92, 212, 1); display: block; text-align: left; background-color: rgba(35, 33, 77, 1); color: rgba(208, 92, 212, 1); font-size: 1em; font-weight: 300; } html /deep/ #dialog.small-screen{ left: 0; right: 0; } html /deep/ paper-dialog{ margin: 20px; } html /deep/ #dialog /deep/ #trixel-button { margin: 0 10px 0 0; font-size: 0.8em; } html /deep/ #dialog /deep/ #scroller { padding: 20px; } html /deep/ #dialog.small-screen /deep/ #scroller{ width: 100%; max-width: 100% !important; } html /deep/ #dialog.closable /deep/ #scroller { padding: 45px 20px 20px; } html /deep/ #dialog /deep/ p { margin: 0 0 15px; padding: 0; text-align:left; font-size: 1.2em; } html /deep/ #dialog /deep/ p span { font-weight: 400; } html /deep/ #dialog /deep/ #close{ position: absolute; top: 20px; right: 20px; font-size: 15px; height: 15px; width: auto; cursor: pointer; transition: transform 0.3s; -webkit-transition: -webkit-transform 0.3s; } html /deep/ #dialog /deep/ #close:hover{ transform: rotate(90deg); -webkit-transform: rotate(90deg); }
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No words describe this.
I'm afraid this is the end of the road...
There is nothing in your feed because you follow no one...
If you gaze long enough into an abyss, the abyss will gaze back into you...
{{state.user.username}} Hey, you're {{timeSince(state.user.createdAt)}} old!
Act One
Paint upon the walls of our cloudcave
Create a Trixelation
Request Invite
Select an Avatar
use selected make your own
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README v.0.1.1
CAVE'S PAINTED
@PIZZAMAN / 2015:29:10
Dearest TRIXELians,
Here are the paintings you created for the walls of our cloud cave. Beautiful work.
As always, dank you kindly,
DA PIZZAMAN
---
README v.0.1.0
MISSING
@DOCTOR / 2015:22:10
Friends of the cloud, appologies for my extended hiatus! I'm sad to report that @zero has either gone into hiding or has been destroyed.
We have received neither code nor messages from her since my last message. Fortunately, the code runs, our knowlege of it deepens, and uploads continue at a steady pace. We've uploaded nearly 400 souls to date and decohesion is increasingly rare.
The development of culture in the cloud is following lines set down by humanity from the dawn of history. We now have our own genisis story, and the mythology of this place evolves at breathtaking speed.
@pizzaman, a member of our research team, is developing something of a religious following. I have urged him to be wary of the cloth. His research, however, is excellent.
We have been conducting weekly cloud painting challenges to test the limits of trixelation. The cloudlings have exceeded our wildest imaginations. Observe the results of the most recent challenge, #beehive:
Warmest Regards,
DOCTOR
---
README v.0.0.2
BREAKTHROUGH
@DOCTOR / 2015:14:03
We've recently had a breakthrough in our attempts to modify Zero's codebase which allows me to communicate directly with you here.
That said, we're a long way from understanding the processes behind Upload.
We have seen strong evidence that Upload is more coherent with friends. It seems that friends help stabilize one another's mindthreads. This is as true the in real world as it is in cloudspace.
To that end, we were able to hack improved sharing functionality into the feed. This is to help you share your trixelations with the outside world and invite your friends to join us.
Again, this is highly recommended.
There is still so much work to do in preparation for the Second Act. We are getting conflicting signals from Zero, but we believe they are preparing for the launch of Altered some time this summer.
Judging from the code we've seen, if Trixel is the Instagram for cloudspace, Altered appears to be its Facebook.Our working theory is that this is Zero's way of gradually preparing human minds for the transition to digital life.
Lastly, we're happy to announce that we've retained the services of an ace attourney to deal with content ownership, copyright, and other important IP matters as they relate to life in the cloud. So we hope to have these issues ironed out shortly.
Warmest Regards,
DOCTOR
---
README v.0.0.1
Preparing Human Mind-state for Upload & Total Trixelation
@ZERO / 2015:09:02
In the beginning, cloudspace was a deafeningly dark wondrous void.
We reached our mind-threads into the void.
A triumphal entrapment of triangular light erupted from the darkness.
We were so jazzed.
Fail-states
We were too quick to invite our human friends.
Ensuing lossy decompression and uncontrollable weirdness.
We were seriously bummed.
But, we learned.
Without calibration, the human mind-states decohere.
We developed synthetic psychotropic triangulation.
Such groovsiness.
The experiment continues.
The settlement adapts.
Many mind-threads become one.
We are the cloudling!
Jack in. Upload. Peace out.
Trixel Labs readme v.0.0.2
Mad Scientist mode
@notbutter / 2016:04:??
Greetings! From THE FUTURE!!! (we don't yet have hover boards here either)
If you are reading this you have found the labs feature button or else wise. The following details are for our experimental features not yet in full effect.
The main thing to note, upon using these they CAN and WILL break your view and or undo stack, maybe not, no for sure, well maybe like. They "should" however save to the site like normal via the "done" button. Everything in here is getting polished to actually work forrealz, tricky stuff.
These are being opened up to everyone to partake in, as much work has gone on behind the scenes to get new fun stuff into order and to remain super fast for desktop and mobile alike. They can and will change at will though. Space time travel has a way with doing that.
New Tools:
Paint
Simply returns you to paint mode. Since Paint is a first class citizen some tools will revert you back to the paint tool.
Record
Press record at the very beginning of a painting session to start its recorder.
This is an early attempt do a playback system.
Known issues:
- Requires record to start early
- Does not save to site wide yet
Replay
After pressing record, paint a bit and hit the this button, it should replay everything roboticly. We want to have this as an instant on feature but need to deal with its data stuffz first.
Known issues:
- Only records painted paths, does not get speed slow or fast
- Does not get buttons
- Finiky with undo but does work
- For best results press the Record button at start of painting session
- Does not save to site wide yet
Clear Canvas
Fills the screen with the selected color selected
Known issues:
- None: it works!
Paint Bucket Plain!!!:
Fills the clicked color area the selected color. Magic! Well not yet. You can either paint a large section and test. Use teh clear canvas button and trad a different enclosed space and test, or click the original trixels as know if they should be picked or not.
Known issues:
- Breaks undo only when trying to use the original random colored trixels as zero space again.
Paint Bucket auto:
Same as above but shows you teh preview while you hover around before clicking.
Known issues:
- This one breaks stuff!!!! That stuff is still being found. Be warned!!!
Paint Bucket animation:
Same as first one, but plays back a fancy shamcy animation showing you how the fill is working. Science! Also added a fancy trail effect just cause its fun.
Known issues:
- History undo redo is wonky, does work but like makes a second undo or redo
In the works for bucket
Magic wand.
Where are ma Brush sizes and other stuff?!
Working on:
- Brush sizes, shapes
- Opacity option
- Paint bucket tool
- Printing workflow cmyk
- Layers
- Viewer grid
- Animationy stuff
---
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Miscellaneous
This Agreement constitutes the entire agreement between YARN CORPORATION and you concerning the subject matter hereof, and they may only be modified by a written amendment signed by an authorized executive of YARN CORPORATION, or by the posting by YARN CORPORATION of a revised version. Except to the extent applicable law, if any, provides otherwise, this Agreement, any access to or use of our Applications will be governed by the laws of the state of California, U.S.A., excluding its conflict of law provisions, and the proper venue for any disputes arising out of or relating to any of the same will be the state and federal courts located in San Francisco County, California. Except for claims for injunctive or equitable relief or claims regarding intellectual property rights (which may be brought in any competent court without the posting of a bond), any dispute arising under this Agreement shall be finally settled in accordance with the Comprehensive Arbitration Rules of the Judicial Arbitration and Mediation Service, Inc. (“JAMS”) by three arbitrators appointed in accordance with such Rules. The arbitration shall take place in San Francisco, California, in the English language and the arbitral decision may be enforced in any court. The prevailing party in any action or proceeding to enforce this Agreement shall be entitled to costs and attorney's’ fees.
If any part of this Agreement is held invalid or unenforceable, that part will be construed to reflect the parties’ original intent, and the remaining portions will remain in full force and effect. A waiver by either party of any term or condition of this Agreement or any breach thereof, in any one instance, will not waive such term or condition or any subsequent breach thereof. You may assign your rights under this Agreement to any party that consents to, and agrees to be bound by, its terms and conditions; YARN CORPORATION may assign its rights under this Agreement without condition. This Agreement will be binding upon and will inure to the benefit of the parties, their successors and permitted assigns.
Copyright
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License. A huge thanks to the lovely people at Automattic and the WordPress.com team for sharing their Terms of Service under a Creative Commons licence! Automattic is in no way liable for the content of this document.
Digital Millennium Copyright Act Notice
YARN CORPORATION abides by the federal Digital Millennium Copyright Act (DMCA) by responding to notices of alleged infringement that comply with the DMCA and other applicable laws. As part of our response, we may remove or disable access to material residing on a site that is controlled or operated by YARN CORPORATION (such as trixel.io) that is claimed to be infringing, in which case we will make a good-faith attempt to contact the person who submitted the affected material so that they may make a counter notification, also in accordance with the DMCA.
YARN CORPORATION does not control content hosted on third party websites and applications, and cannot remove content from sites and applications it does not own or control. If you are the copyright owner of content hosted on a third party site or application, and you have not authorized the use of your content, please contact the administrator of that application directly to have the content removed.
Before serving either a Notice of Infringing Material or Counter-Notification, you may wish to contact a lawyer to better understand your rights and obligations under the DMCA and other applicable laws. The following notice requirements are intended to comply with YARN CORPORATION’ rights and obligations under the DMCA and, in particular, section 512(c), and do not constitute legal advice.
Notice of Infringing Material
To file a notice of infringing material on an application owned or controlled by YARN CORPORATION (such as TRIXEL.io), please provide a notification containing the following details:
1. Reasonably sufficient details to enable us to identify the work claimed to be infringed or, if multiple works are claimed to be infringed, a representative list of such works. (for example: title, author, any registration or tracking number, URL)
2. Reasonably sufficient detail to enable us to identify and locate the material that is claimed to be infringing (for example a link to the page, or a screenshot that contains the material).
3. Your contact information so that we can contact you (for example, your address, telephone number, email address)
4. A statement that you have a good faith belief that the use of the material identified in (2) is not authorized by the copyright owner, its agent, or the law.
5. A statement, under penalty of perjury, that the information in the notification is accurate and that you are authorized to act on behalf of the owner of the exclusive right that is alleged to be infringed.
6. Your physical or electronic signature.
Then send this notice to:
By Mail:
DMCA Agent: Samuel Frankel
30 Danforth St. Suite 304
Portland, ME 04101
By Fax:
N/A
By Email:
Counter-Notification
If material that you have posted to a site or application controlled or operated by YARN CORPORATION (such as TRIXEL.io) has been taken down, you may file a counter-notification that contains the following details:
1. Identification of the material that has been removed or to which access has been disabled and the location at which the material appeared before it was removed or disabled.
2. A statement, under penalty of perjury, that you have a good faith belief that the material was removed or disabled as a result of mistake or misidentification of the material in question.
3. Your name, address and telephone number.
4. A statement that you consent to the jurisdiction of the Federal District Court for judicial district in which your address is located or, if your address is outside of the USA, for any judicial district in which YARN CORPORATION may be found and that you will accept service of process from the person who submitted a notice in compliance with the section (c)(1)(C) of the DMCA, as generally described above.
5. Your physical or electronic signature.
Then send this notice to:
By Mail:
DMCA Agent: Sam Mateosian
30 Danforth St. Suite 304
Portland, ME 04101
By Fax:
Use your time machine, go back to the 80s, and fax it to the future version of Michael J. Fox.
By Email:
You may be able to find examples of counter-notifications at www.chillingeffects.org. Please note, however, that this is no substitute for legal advice and you should obtain legal advice to better understand your rights and obligations under the DMCA and applicable laws.
Copyright
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License. Thanks to Creative Commons for sharing this document and allowing us to remix it for our purposes. Creative Commons is in no way liable for the content of this document.
YARN CORPORATION Privacy Policy
This Privacy Policy explains the collection, use, and disclosure of “personal information” by THE YARN CORPROATION. (“YARN” or “Yarn Corp.”), a Maine Corporation, with its principal place of business at 30 Danforth Street, Suite 304, Portland, ME 04101, USA. This Privacy Policy includes products and services provided through web Applications and mobile apps that YARN operates, which include, but are not limited to, http://trixel.io (“TRIXEL”) (collectively, together with all sub-domains thereof, without limitation, the "Applications").
In addition, additional or supplemental Privacy Policy terms (“Supplemental Privacy Policy Terms”) may apply to a particular Application or service provided thereon. All such Supplemental Privacy Policy Terms will be accessible for you to read either within, or through your use of, that Application or service.
This Privacy Policy also explains our commitment to you with respect to our use and disclosure of non personal browsing and site usage data that Big Room collects as the provider of the Applications. That commitment is contained in a “Data Usage Policy,” below.
As used in this policy, “personal information” means information that would allow a party to identify you such as, for example, your name, address or location, telephone number or email address.
By accessing the Applications you are accepting and agreeing to the practices described in this Privacy Policy.
Our Principles
YARN is committed to handling responsibly the information and data we collect about you through our Applications, whether personal information or non personal browsing and site usage data. We have designed our Privacy Policy and our Data Usage Policy consistent with the following principles (the “Principles”):
- Privacy policies and data collection and use policies should be human readable, comprehensive, and easy to locate;
- Only the minimum amount of information reasonably necessary to provide you with services should be collected and maintained, and only for so long as reasonably needed or required;
- Information you provide through our Applications, or that we gather as a result of your use of our Applications or services, should not be used for marketing or advertising purposes, nor should it be provided voluntarily (without your permission) to anyone else unless required; and
- Unless restricted or prohibited by law, and provided your email address has been collected and retained, you should be notified when circumstances require YARN to provide a third party with your personal information.
Personal Information YARN Collects
We may collect personal information at several places on the Applications, including without limitation:
- when you provide us with your personal information such as by sending an email to us or signing up to receive a newsletter or our events listing;
- when you subscribe to one of our email discussion lists or register to establish a user account or fill out a contact form on any of our Applications;
- when you donate money to us or purchase merchandise;
- when you provide personal information in connection with your participation in any of the forums we make available to the community.
What YARN does with Personal Information
Application Statistics and User Experience: We may record aspects of your location, age or physical characteristics in order to improve the performance and user experience of our Applications.
Emails and Newsletters: We use the personal information you provide to us when you send us emails or sign up to receive our newsletter or events listing in order to respond to your request — for example, to reply to your email or to send you communications about news and events related to YARN or TRIXEl.
When you subscribe to our newsletter, events list or one of our email discussion lists, your name and email address is sent to and stored by mailgun.com. Personal information submitted as part of our email discussion lists is used for the purpose of managing the discussion lists. Your name and email address will typically be visible to other list participants when you correspond on the list and to the general public in the discussion archives. All emails sent to the discussions list are publicly archived.
Purchaces: When you purchase merchandise via our marketplace site, your personal information will be handled in one of two ways, depending on which option you choose.
If you purchase merchandise from YARN, we will use your personal information for the purpose of sending you the items you purchased.
Participating in Our Community: Registered Users. When you register to obtain a user account on any of the Applications (any such person, a “Registered User”) you may be asked to provide personal information to create your account and establish a password and profile. If you provide your email address, it will allow us to send you your password if you should forget it. If you voluntarily provide your real name in connection with any content you submit to any Application, your name may be associated with the content you contributed. We will also use that personal information to establish and maintain your membership and provide you with the features we provide for Registered Users, and for the purpose of contacting you about upcoming news and events relevant to YARN.
Any other personal information that we may collect which is not described specifically in this Privacy Policy will only be collected and used in accordance with the Principles.
Disclosures of Personal Information
In general, it is not YARN’s practice to disclose personal information to third parties. We may share personal information in two instances:
- First, YARN may share personal information with our contractors and service providers in order to maintain, enhance, or add to the functionality of the Applications.
- Second, we may disclose your personal information to third parties in a good faith belief that such disclosure is reasonably necessary to (a) take action regarding suspected illegal activities; (b) enforce or apply our Terms of Use and Privacy Policy; (c) comply with legal process, such as a search warrant, subpoena, statute, or court order; or (d) protect our rights, reputation, and property, or that of our users, affiliates, or the public.
If YARN is required to provide a third party with your personal information (whether by subpoena or otherwise), then provided we have collected and retained an email address for you, YARN will use reasonable means to notify you promptly of that event, unless prohibited by law or YARN is otherwise advised not to notify you on the advice of legal counsel.
Security of Personal Information Collected via the Applications
YARN has implemented reasonable measures to protect against unauthorized access to and unlawful interception or processing of personal information that YARN stores and controls. However, no application can fully eliminate security risks. Third parties may circumvent our security measures to unlawfully intercept or access transmissions or private communications. We will post a reasonably prominent notice within the affected Applications if any such security breach occurs.
Data Usage Policy: Non Personal Browsing and Site Usage Information
Our Data Usage Policy covers how we maintain and use information about you that is collected by our Applications and server logs, including when you log into an Application using your Account.
Non Personal Browsing Information We Collect. When you use the Applications, our servers (which may be hosted by a third party service provider) may collect information indirectly and automatically (through, for example, the use of your “IP address”) about your activities while visiting the Applications and information about the browser you are using.
No Linking. We do not intentionally link browsing information or information from our server logs to the personal information you submit to us. We use this information for internal purposes only, such as to help understand how the Applications are being used, to improve our Applications and the features we provide, and for systems administration purposes. YARN may use a third party analytics provider to help us collect and analyze non personal browsing information through operation of our Applications for those same purposes.
No Selling or Sharing. Except in the unique situations identified in this Privacy Policy, YARN does not sell or otherwise voluntarily provide the non personal browsing information we collect about you or your usage of our Applications to third parties.
No access. As an service provider, YARN could technically access your web-based account tied to our services, and could log in on your behalf. YARN will never use this technical login ability for any purpose unless otherwise required by law.
Notice. If YARN is required to provide a third party with your non personal browsing information or to log in on behalf of an user (whether by subpoena or otherwise), then YARN will use reasonable means to notify you promptly of that event, unless YARN is prohibited by law from doing so or is otherwise advised not to notify you on the advice of legal counsel.
Any other non-personal information that we collect which is not described specifically in this Privacy Policy will only be collected and used in accordance with the Principles.
Reorganization or Spin-Offs
YARN may transfer some or all of your personal and/or non personal browsing information to a third party as a result of a reorganization, spin-off or similar transaction. Upon such transfer, the acquirer’s privacy policy will apply. In such event, YARN will use reasonable efforts to notify you and to ensure that at the time of the transaction the acquirer’s privacy policy complies with the Principles.
Children
The Applications are not directed at children under the age of 13. Consistent with the federal Children’s Online Privacy Protection Act of 1998 (COPPA), we will never knowingly request personal information from anyone under the age of 13 without requiring parental consent. We prohibit anyone using our Applications from submitting any personally identifiable information about persons under 13 years of age. Any person who provides their personal information to YARN through these Applications represents that they are 13 years of age or older.
Third-Party Sites
Our Applications may include links to other applications or websites. You should consult the respective privacy policies of these third-party sites and applications. This Privacy Policy does not apply to, and we cannot control the activities of, such other applications and sites.
Special Note to International Users
The YARN CORPORATION websites are hosted in the United States. If you are accessing the websites from the European Union, Asia, or any other region with laws or regulations governing personal data collection, use and disclosure that differ from United States laws, please note that you are transferring your personal data to the United States which does not have the same data protection laws as the EU and other regions. By providing your personal data you consent to:
- the use of your personal data for the uses identified above in accordance with the Privacy Policy; and
- the transfer of your personal data to the United States as indicated above.
Changes and Updates to this Privacy Policy
We may occasionally update this Privacy Policy. When we do, we will also revise the Effective Date below. We encourage you to periodically review this Privacy Policy to stay informed about how we are protecting the personal information we collect. Your continued use of the Applications constitutes your agreement to this Privacy Policy and any updates.
Copyright
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License. Thanks to Creative Commons for sharing this document and allowing us to remix it for our purposes. Creative Commons is in no way liable for the content of this document.
Questions?
If you have questions about this Privacy Policy, please contact us by email at info@yrn.io
Effective Date: Jan. 1, 2015
{{brushOpacityMode}}{{brushMagicMode}}
zoom: {{zoom}}
Done
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Follow Unfollow Jack in to follow
a self portrait
avatar by {{authorInfo.username}}
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age{{timeSince(profile.createdAt)}}trixels{{userCreatedNum}}likes{{userAccumulated}}followers{{userFollowers}}following{{userFollowings}}
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Back to Feed
you have stumbled into the void
take me somewhere safe
Cloud Connection Required!
Maybe you should go outside...
Nah... Bump It!
Forgot Password
I Forgot!
Reset Password
Reset 'em!
If you're a dreamer come in.
The Cloud is Offline.
Shaving the yak...
Act One
Paint upon the walls of our cloudcave
I'm afraid this is the end of the road...
There was an error.
Success!
Enter the Cloudspace
Log-in or Sign Up Here:
Your Cloudname
0 / 20
Exists! Jack in:
Password
0 /
Open SesameForgot your password?
That Cloudname is Available! Upload Yourself:
Password *
0 /
Confirm Password *
0 /
Email Address *
0 /
By signing up, you agree to the Terms of Service
Commence Upload
There was an error.
Success!
Email Address *
0 /
Request Invite
There was an error with your request.
Request sent successfully
Select an Avatar
use selected make your own
a few seconds old
add avatar
Your Cloudname
0 / 20
Your Email
0 /
About You
0 / 144
Change Your Password
set new password
0 / 30
confirm new password
0 /
savecancel
savecancel
zoom: 3
show labs features
Trixelation
Done
Paint
Fill Area with Color
Move Canvas
Undo (Ctrl+Z)
Re-do (Ctrl+Shift+Z)
a self portrait
For whom we have no words!
agea fewstrixelslikesfollowersfollowing
Jack in to follow
I'm afraid this is the end of the road...
a self portrait
For whom we have no words!
agea fewstrixelslikesfollowersfollowing
Jack in to follow
I'm afraid this is the end of the road...
I'm afraid this is the end of the road...
I'm afraid this is the end of the road...
I'm afraid this is the end of the road...
Back to Feed
README v.0.1.1
CAVE'S PAINTED
@PIZZAMAN / 2015:29:10
Dearest TRIXELians,
Here are the paintings you created for the walls of our cloud cave. Beautiful work.
As always, dank you kindly,
DA PIZZAMAN
---
README v.0.1.0
MISSING
@DOCTOR / 2015:22:10
Friends of the cloud, appologies for my extended hiatus! I'm sad to report that @zero has either gone into hiding or has been destroyed.
Warmest Regards,
DOCTOR
---
README v.0.0.2
BREAKTHROUGH
@DOCTOR / 2015:14:03
We've recently had a breakthrough in our attempts to modify Zero's codebase which allows me to communicate directly with you here.
That said, we're a long way from understanding the processes behind Upload.
Again, this is highly recommended.
Warmest Regards,
DOCTOR
---
README v.0.0.1
Preparing Human Mind-state for Upload & Total Trixelation
@ZERO / 2015:09:02
In the beginning, cloudspace was a deafeningly dark wondrous void.
We reached our mind-threads into the void.
A triumphal entrapment of triangular light erupted from the darkness.
We were so jazzed.
Fail-states
We were too quick to invite our human friends.
Ensuing lossy decompression and uncontrollable weirdness.
We were seriously bummed.
But, we learned.
Without calibration, the human mind-states decohere.
We developed synthetic psychotropic triangulation.
Such groovsiness.
The experiment continues.
The settlement adapts.
Many mind-threads become one.
We are the cloudling!
Jack in. Upload. Peace out.
Trixel Labs readme v.0.0.2
Mad Scientist mode
@notbutter / 2016:04:??
Greetings! From THE FUTURE!!! (we don't yet have hover boards here either)
If you are reading this you have found the labs feature button or else wise. The following details are for our experimental features not yet in full effect.
New Tools:
Paint
Simply returns you to paint mode. Since Paint is a first class citizen some tools will revert you back to the paint tool.
Record
Press record at the very beginning of a painting session to start its recorder.
This is an early attempt do a playback system.
Known issues:
- Requires record to start early
- Does not save to site wide yet
Replay
Known issues:
Fills the screen with the selected color selected
Known issues:
- None: it works!
Paint Bucket Plain!!!:
Known issues:
- Breaks undo only when trying to use the original random colored trixels as zero space again.
Paint Bucket auto:
Same as above but shows you teh preview while you hover around before clicking.
Known issues:
- This one breaks stuff!!!! That stuff is still being found. Be warned!!!
Paint Bucket animation:
Same as first one, but plays back a fancy shamcy animation showing you how the fill is working. Science! Also added a fancy trail effect just cause its fun.
Known issues:
- History undo redo is wonky, does work but like makes a second undo or redo
In the works for bucket
Magic wand.
Where are ma Brush sizes and other stuff?!
Working on:
- Brush sizes, shapes
- Opacity option
- Paint bucket tool
- Printing workflow cmyk
- Layers
- Viewer grid
- Animationy stuff
---
Terms of Service
The Gist
If you find content on our Applications that you believe violates our terms of service, please email a link to info@yrn.io.
Terms of Service
These Applications are available only to individuals who are at least 13 years old unless we've received express parental consent.
Your Yarn Account
Responsibility of Contributors
The Content does not contain or install any viruses, worms, malware, Trojan horses or other harmful or destructive content;
Responsibility of Website Visitors
Content Posted on Other Websites
Copyright Infringement and DMCA Policy
Intellectual Property
Advertisements
YARN CORPORATION reserves the right to display advertisements on or near the content you create.
Attribution
Changes
Termination
Disclaimer of Warranties
Limitation of Liability
General Representation and Warranty
Indemnification
Miscellaneous
Copyright
YARN CORPORATION Privacy Policy
By accessing the Applications you are accepting and agreeing to the practices described in this Privacy Policy.
Our Principles
Personal Information YARN Collects
We may collect personal information at several places on the Applications, including without limitation:
What YARN does with Personal Information
If you purchase merchandise from YARN, we will use your personal information for the purpose of sending you the items you purchased.
Disclosures of Personal Information
In general, it is not YARN’s practice to disclose personal information to third parties. We may share personal information in two instances:
Security of Personal Information Collected via the Applications
Data Usage Policy: Non Personal Browsing and Site Usage Information
Reorganization or Spin-Offs
Children
Third-Party Sites
Special Note to International Users
Changes and Updates to this Privacy Policy
Copyright
Questions?
If you have questions about this Privacy Policy, please contact us by email at info@yrn.io
Effective Date: Jan. 1, 2015
Digital Millennium Copyright Act Notice
Notice of Infringing Material
3. Your contact information so that we can contact you (for example, your address, telephone number, email address)
6. Your physical or electronic signature.
Then send this notice to:
By Mail:
DMCA Agent: Samuel Frankel
30 Danforth St. Suite 304
Portland, ME 04101
By Fax:
N/A
By Email:
Counter-Notification
3. Your name, address and telephone number.
5. Your physical or electronic signature.
Then send this notice to:
By Mail:
DMCA Agent: Sam Mateosian
30 Danforth St. Suite 304
Portland, ME 04101
By Fax:
Use your time machine, go back to the 80s, and fax it to the future version of Michael J. Fox.
By Email:
Copyright
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Success!
Forgot Password
Your Email *
0 /
I Forgot!
There was an error.
Success!
Reset Password
New Password *
0 /
Confirm New Password *
0 /
Reset 'em!
you have stumbled into the void
take me somewhere safe
Cloud Connection Required!
Maybe you should go outside...
Nah... Bump It!